Atlanta Airport, KATL by Nimbus Studios
Atlanta is a large city in the United States, being one of the largest in the southern states. It is situated geographically in a strategic location, being central to all of the south-east; particularly the state of Florida, which enjoys a semi-tropical climate all year round and offers ideal living for many seniors who previously resided in the heavily populated north-eastern area of the country. And, of course, there’s a Wikipedia item for that:
Atlanta is the capital and most populous city in the U.S. state of Georgia. With an estimated 2018 population of 498,044, it is also the 37th most-populous city in the United States. The city serves as the cultural and economic center of the Atlanta metropolitan area, home to 5.9 million people and the ninth largest metropolitan area in the nation. ….. It ranks in the top twenty among world cities.
Atlanta was originally founded as the terminus of a major state-sponsored railroad. With rapid expansion, however, it soon became the convergence point among multiple railroads, spurring its rapid growth. The city’s name derives from that of the Western and Atlantic Railroad’s local depot, signifying the town’s growing reputation as a transportation hub.
During the American Civil War, the city was almost entirely burned to the ground in General William T. Sherman’s famous March to the Sea. However, the city rose from its ashes and quickly became a national center of commerce and the unofficial capital of the “New South”. ……. During the modern era, Atlanta has attained international prominence as a major air transportation hub, with Hartsfield–Jackson Atlanta International Airport being the world’s busiest airport by passenger traffic since 1998. Check out this Atlanta link.
As can be seen above, the Hartsfield-Jackson Atlanta airport (ATL / KATL) is one of the main drivers of not only this economy, but in world-wide aviation. It has been consistently the largest airport in the world for aviation traffic, taking that ranking away from Chicago-O’Hare in 1998- for which is owes its geographical position relative to the south-eastern US. For simplicity I will now refer to the airport as “KATL”, being the ICAO code. (Note that most countries have very different ICAO and IATA airport codes- such as EGLL or LHR for London Heathrow- however in the US it’s just a matter of adding a “K” to the IATA code to get the ICAO code).
Wikipedia tells us; Atlanta has been the world’s busiest airport by passenger traffic since 1998, and by number of landings and take-offs every year since 2005 except for 2014 and 2018. Hartsfield–Jackson held its ranking as the world’s busiest airport in 2012, both in passengers and in number of flights, by accommodating 100 million passengers (more than 260,000 passengers daily) and 950,119 flights. In 2017, it remained the busiest airport in the world with 104 million passengers.
Hartsfield–Jackson is the primary hub of Delta Air Lines, and is a focus city for low-cost carriers Frontier Airlines, Southwest Airlines, and Spirit Airlines. With just over 1,000 flights a day to 225 domestic and international destinations, the Delta hub is the world’s largest ….. Delta Air Lines flew 75.4% of the airport’s passengers in February 2016, Southwest flew 9.2%, and American Airlines flew 2.5%. In addition to hosting Delta’s corporate headquarters, Hartsfield–Jackson is also the home of Delta’s Technical Operations Center, which is the airline’s primary maintenance, repair and overhaul arm. More information can be found at this dedicated Wikipedia link.
I’m also including as link to Delta Airlines here, as they are the largest user of the airport, being the airline’s largest hub and operations center.
Having some perspective of the city and the airport from the above text and links, it’s time to move to the subject of this review- the Nimbus scenery addon for KATL.
Downloads, Documentation and Installation
There are two downloaded sets files from the X-Plane Store:
The first is a single folder named “Nimbus- KATL V2.zip”, which when unzipped has a file-size of 1.92GB. Drilling down to the next level we see four files:
-Nimbus Simulation – KATL V2 – Atlanta
-Nimbus Simulation – Z – KATL V2 – Atlanta
-Nimbus Simulation – KATL V2 – Atlanta Roads
While the folder “World Traffic” may be obvious to some of us, in reviewing this product I’m firstly more interested in installing just the scenery and leaving World Traffic to describe later in this document. Although I am not reviewing World Traffic (WT3), the inclusion of WT3 files to provide accurate taxiways, gate assignments and runway configurations is something that does fall into this review.
The second file to be separately downloaded is a single folder “Nimbus airports V1.zip”, occupying 34.6 MB on disk when unzipped.
Exploding the folder “Nimbus Simulation – KATL V2 – Atlanta” shows many files and sub-folders, indicative of the complexity of this scenery package. One of the files is “README!.pdf”, and actually is the manual. While I’m going through the install process here in this review, a read of the .pdf file is a must to understand the intents and structure that the scenery designers bring to this product. There are various options and to get your particular style correctly installed, this document is a “must read”.
As instructed in the README!.pdf, I moved the three scenery folders to the Custom Scenery folder, and the separate “Nimbus airports V1” to Resources/Plugins. A note from what I have read on the Nimbus forum- there has been some confusion regarding the suffix “V1” for the plugin folder, and the suffix V2 for the scenery folders.
As well, some have understandably missed the plugin folder and not downloaded it, then wondered why an activation box does not spawn when loading this scenery for the first time. I’m not sure why the plugin folder wasn’t included in the same package as the scenery folders, however it may be that Nimbus want the ability to change the plugin folder without re-uploading the scenery files.
At any rate, the addition plug-in folder is required, and is a “gotcha” if inadvertently missed.
There are some options in the installation. Firstly, there is a separate copy of “Earth nav data” for either having static planes or not. Both copies are in their own folders and clearly labelled. There is also the working copy of “Earth nav data”, which defaults to the version with static planes.
Another option is to remove the stock scenery that comes with X-Plane 11. This simply involves going into the Global Scenery folder in X-Plane 11 and renaming the file “+33-085.dsf”. The document has details regarding where to navigate to that file.
Comparing Nimbus versus Stock Scenery
I sometimes wonder if comparisons of add-on scenery to the XP11 default are particularly relevant- after all the scenery designer is spending a lot of time to enhance a specific part of the world (usually an airport). However, comparisons do provide the answer to the question “how much better will this airport look in XP11 if make this purchase?”
These comparisons were made by saving a stock C172 flight at a chosen location, then retrieving the flight, pausing the simulation- then I used the “C” key to exclude myself from the aircraft. I then un-paused the simulation and waited for the C172 to disappear to one side of the frame. So, realizing that we are “comparing apples and oranges”, let’s take a look.
Firstly, of course, an Airport Diagram, this is good to reference back to for perspective. Looking initially at the XP11.40 stock scenery, my first shot is close to the middle of the terminal and concourse complex, to the west of the terminal. I chose the time of day to give some taxiway and runway lighting while being light enough to see details. The setting sun highlights the buildings from this perspective, and a look at this airport from this elevated and central position shows just how huge it is.
Concourses A through E occupy the full width of the mid-field terminal island, and Concourse F (international) is to the far right of the complex- not easily seen from this view. Runways 08/26 L/R are visible on the left, runways 09/27 L/R can be seen to the right, and further right (out of frame) is runway 10/28. Notably, looking at runway 08R to the left, you can see the “Victor loop” that runs around the runway short of the threshold, to allow for more operational flexibility- more about this later. LR have done a great job with this stock scenery.
The next shot is taken from the same location only at night. Good lighting along the ramps to the concourses, and the city to the east of the airport in the distance. Next a look at runway textures and signage, “hovering” above 08R- note that I have the excellent Airport Environment HD by Mr. X6 installed which does enhance the default taxiway and runway textures, as well as the quality of the signage (it doesn’t add any signage).
Finally, that Victor loop, navigating around runway 08R without impeding air traffic on 08R. As mentioned above, more about that to come.
Now looking at the same vantage points but with the Nimbus KATL scenery installed. That look from the western side of the terminal is quite a contrast with what was a good XP11.40 default scenery. The control tower is much more visible ahead to the east, and even from this distance it looks more detailed.
There is also more definition to the far end of the terminal/concourse island, and the terminal itself (immediately ahead of us) is much enhanced- note the colors on the north and south canopy areas. Even the roadway running through the airport is more detailed. Note that I chose to install the option “No static planes” for these shots to compare the airport sceneries with the XP11.40 default.
The night-time comparisons from the same viewpoint are also a contrast. Nimbus have chosen a warmer white light texture which makes them appear not as bright, this is seen particularly along the roadways. The lighting in the concourse area is similarly done but is quite different in light placement as well- I don’t know this airport as well as I do others, I have reviewed so I can’t comment from my own experience. And, of course, the canopy area above the north and south terminal complex is totally incomparable- more about that later as well.
The shot above the runway 08R shows different runway texturing (again, I am using Airport Environment HD for stock airports). One significant difference that I see in this shot is that the Nimbus product has touch-down zone lighting on 08R, as well as a windsock to the left. The tower can also be seen from this view to be much more detailed.
While runway textures and signage quality are somewhat subjective, the presence or absence of touch-down zone lighting is much more material- maybe it’s the pilot in me. 08R is primarily used for take-offs, using the usual convention here in the US where the inner runways are takeoffs and the outers used for landings- so it’s not unusual to see landing aids (particularly lighting) only for Category I ILS approaches.
A look at AirNav.com shows no entry for approach lighting (I wish they would notate “none” rather than leaving the entry blank), and that the touchdown zone is marked on the runway but not lit. Similarly, when I checked the AOPA database (which I cannot link to as it’s for members only), there is no entry for threshold lighting on 08R, however there is on 08L (usually used for landings). However, even if the threshold lighting is incorrectly included with the Nimbus product, I like it.
Finally, in this comparative section, looking towards the approach to 08R and the Victor loop, I see more clarity on the threshold “piano keys” in the Nimbus product. I did note that Nimbus have no chevrons in the under-run area of the runway, whereas the XP11.40 version does, and checking a Google satellite map of the airport does show these yellow chevrons (non-movement area). I see the yellow chevrons are missing on all non-movement areas; however this has been raised by Nimbus forum users and will be included in a later update.
Checkout this Nimbus Scenery!
OK, we’re done with the comparison to the XP11.40 stock scenery, but we have hardly “scratched the surface” in exploring this scenery package. In order to take a closer look at the Nimbus KATL I have once again used the “C” key to escape the limitations of being bound to an aircraft, and we’re about to start a magic carpet ride around the airport. I have re-enabled the option “static planes” to show the airport populated with aircraft. I will later move back to the “no static planes” option and run World Traffic 3, using the WT3 configuration files that come with the scenery package.
The real weather at KATL offered some clouds which highlights the visual experience, and I was able to set the time of day to where the airport lighting is activated. I first show the various approach lighting configurations at this airport. Unique among all the runways is 08R, as previously discussed. This runway is an “inner runway”, being adjacent to the terminal/concourse complex, and is used primarily for takeoffs.
This is a convention, at least here in the US, as it prevents aircraft taxing for takeoff from needing to taxi across a runway configured for landings, and therefore minimizes runway incursions that affect landing aircraft. However, in most instances “inner runways” usually have the capacity to accept landing traffic as well, offering more operational flexibility.
They are often only configured for ILS Cat I, with a simple approach light system and not needing the touchdown zone lighting and marking structure that ILS Cat II and III landings require. Although runway 08R does have an ILS, you can see it has no approach lighting- this is very rare in my knowledge and experience at an airport as large as this. But that’s the way it actually is, and the reasoning is simple.
If you look at the immediate foreground you will see a large semi-circular taxiway- it’s the “Victor Loop”, and is designed to allow aircraft arriving on 18L to taxi back on Bravo and avoid having to cross runway 08R. While this enhances operational flexibility, it creates an obvious problem in that the taxiway dimensions exceed the maximum spacing allowed for approach lighting. (not shown in this scenery package is the fact that the Victor Loop is recessed substantially to avoid jet blast from aircraft taking off- this may be some limitation of scenery design in XP11.40).
The next approach lighting configuration I show is an “Approach Lighting System with Sequenced Flashing Lights -2” (ALSF-2). Those with knowledge of ILS approach minima will recognize the rows of red lights that allow this approach light configuration to be one that is included in the minimum visual requirements to fly lower than the Decision Altitude / Height or Minimum Descent Altitude and proceed to landing.
The ALSF-2 is one of several approach lighting systems that is required for Cat II/III approaches, and so is common on runways that are normally configured for landings. At KATL, the ALSF-2 approach lighting system is found on runways 8L (shown here), 9R, 10, 27L and 28.
Finally, we see the Medium Approach Light System with Runway Alignment Indicator Lights (MALSR). It’s more simplistic than the ALSF-2, and is primarily limited to Cat I ILS approaches- hence is often installed for runways intended for take-offs. At KATL, the MALSR configuration is used on runways 9L, 27R, 26L and 26R. Incidentally, I like the car parking area in the immediate foreground, well done. The next shots show 09L and 09R, and the contrast between the ALSF-2 and the MALSR systems. Next a look at the freeway I-285 that runs parallel to 10/28. About two-thirds of the length down the runway you can see the freeway pass under this runway.
Now some images of an approach to 09R. Note that I have used the “C” key to decouple my views from the aircraft (which is patiently sitting on 08R, waiting for its pilot to return!). While a good pilot wouldn’t be looking around just before touchdown, I took some artistic license here – including the PAPI approach lighting bank.
Some more images of the rollout on 09R. By this time, I had started noticing that there were not taxiway signs on the left side of the runway-the side that leads to the terminal / concourse areas. I do realize that I am looking at some high-speed runway exits for 27L (there is a greater than a 90 degree turn from this landing direction)- or I’m at the runway threshold so it would be impossible to slow down and take that exit.
I don’t know if this is realistic or not, as I don’t know this airport. All I can say is that in my flying experience (at smaller airports than this, of course), each runway exit is signed, whether it is intended for use from the landing direction or not. Moving further along the runway, we eventually get to a high-speed exit for landing direction (09R), and voila! Here we see taxiway signage, it’s N6 (or November 6).
I am also showing the “distance to go” sign- in this case it’s a “4”, meaning four thousand feet to go before we get to the end of the runway. I also like the raised taxiway edge (blue) lighting.
“Taxying” to the gate (once again not in an aircraft), not only shows the taxiway and runway texturing and lighting, but also the control tower (also highlighted in the fading sunlight) and the vast amount of static aircraft at the gates.
Fast forward to approaching the gate E4. Note that the marshaller doesn’t know we are here, as we are not in an aircraft. Looking at the jet bridge with clear signage “E4”, and some Delta baggage carts; and since I am not making a video- a look at an airport worker (complete with a bright pink vest) walking around the gate area. There he goes! Fascinating to watch!!
I now show the departure board at gate- we will explore more of this later with a real aircraft- right now it shows a flight “KATL-0000” given that no destination has been provided, that it’s delayed beyond 60 minutes, the temperature is 18C, with a barometric pressure of 30.16. (I also like the views of the people inside the terminal).
I’m showing the departure board cycling through the three messages- and I also show the temperature and Baro pressure when I change the weather to “VFR”, on a standard day (ISA temperature at sea level is 15C, and we lose roughly 2 degrees C for every thousand feet of elevation).
I wrote about the freeway underpass that runs beneath runway 10/28. I thought I’d take a closer look- on one side there is a freeway with moving traffic, on the other a satellite photo with static traffic with no vertical dimension. I also show the road sign, indicating that the freeway is Interstate 10. I checked a road map of this area and it’s actually Interstate 285 that crosses under runway 10/28, however it’s nice touch to see the sign even if Interstate 10 is hundreds of miles to the south.
In my virtual excursion around the airport (having abandoned my B738X aircraft on 08R- I think I’m going to be in trouble here!), I noted some other features. In no particular order, there’s a train line in the vicinity but the train takes a vertical dive- an artefact of XP11 I believe. The ATL VOR looks great. And a really nice touch, the Delta Airlines museum with a B744, an MD88 and what looks like a B767 with the legacy livery. This is a nice touch, although the aircraft at the museum are a part of the “static planes” option so will disappear if you choose “no static planes”- which is necessary if using WT3.
I now show the walking people inside the terminal- there’s a guy that starts from left of center, walks to the center of the frame, then turns away from us and walks the other way- I wonder if he gets tired of doing the same walk around and around!
Next we look inside the concourse building itself.
Taking a Peek Inside- and a wander around the Delta Technical Maintenance Facility, Control Tower, Roads and Volumetric Trees.
I’m still at the gate, using my virtual movement thanks to the “C” key. I now move through the concourse wall and see quite a busy place. There are static people, placed near to or seated at gates as if they are waiting for a flight. Very nice! And those walking people are here as well- some walk in broad rectangles, some make longer walks.
Many of them look very similar to each other- I think we all understand why that is. I find I am captivated by these moving people! There’s even a departure / arrival board- I can’t read it but I also know it’s generic. Then I “teleport” myself to the terminal.In the terminal itself there’s some limited infrastructure, but I wanted to get out where the canopies are. I love the HDR lighting shining colors on much of the infrastructure below, close to where I am “standing”.
This is very well done, and later we look at the airport lighting at night and figure out how to change the canopy (and control tower) colors. I suddenly remember- I left that B738X on runway 08R. I figure I’m fired as a B738 captain! Oh well, I have been thrown out of better places!
Let’s take a look now at the Delta maintenance bases.
If you taxi down runway 08R, past the area where the Control Tower is located, on the right you will see the Delta maintenance facility. A variety of aircraft are located in the facility, with others parked outside. This is a very cool presentation of a part of the airport that is large and hard to miss. Delta is one of the largest airlines in the world and this is one of their major maintenance facilities.
There’s an employee that walks regularly around this area- assuming that the height of the person in the scenery is more or less correct then we can see type relative size of the aircraft using the moving person as a reference (I always wish that aviation magazines would have people in them so we can see the relative size of the aircraft- but maybe not good photography technique? ). My impression is that this is very well done. These aircraft are actually preserved in the “No Static Planes” option, a nice touch.
Next to the Control Tower. We’re soon going to see how we can change the colors on the tower at night in this scenery pack- but in the light of day there is some very nice texturing on the outside of this structure, with a revolving radar scanner on top. I looked inside the tower in my virtual viewing mode but there’s nothing in there and windows are not transparent.
However, setting the view options in XP11.40 to “Tower” we can see what the Tower controller can- looking north west, north east and south west. Whoops- I almost forgot- there’s my B738X still sitting on runway 08R- boy am I in trouble!
Finally, a look at roads and volumetric trees. I wasn’t quite sure what to focus on regarding roads, we saw some freeway shots previously. I looked at the driveway through the drop off/pick up area for the terminal, under the canopy- some awesome shading from the canopy lighting.
We’re going to take a look soon at how we can change the color scheme on the external canopies. Then- not quite a road but a railroad (presumably metro rail of some sort, although XP places freight trains on the line)- and you can see the railroad stops abruptly (we saw a train plummeting down this drop before). Finally, a look at the volumetric trees. Nicely done.
Join us next as we experience a night-time departure, showing how that plugin file works. It’s really cool!
So, what does that plug-in thingy do?
Let’s take a look. It’s night-time at KATL. At first, we look at our aircraft- a United Airlines “Zibo” B738X, docked at gate D35, bound for Denver KDEN. From inside the cockpit I look at the departure board for the gate- and just as we saw earlier, it’s not telling us anything- the route says KATL-0000. Using the pull down for the plugin (it appears as “Nimbus Airports” in the plugin list), we get fields for Destination Airport and Departure Time. I enter KDEN and a time that is within the next hour. Clicking “Accept” now shows our flight on the departure board of the gate, and well as the temperature and pressure. Very nice!
On the pushback, I note the nice tire marks on the tarmac, representing many airport vehicles that are manoeuvring at this point. Looking the other direction, I see that small airport vehicle it’s waiting for us. In the taxi to the active runway, once again I sensed a lack of taxiway signage compared to what I would have expected, but I may just have not seen it.
Jumping to the runway lineup, we see the sign “8R” clearly lit, and we check to the left for arriving traffic and to the right for a runway incursion. And a look down the runway as we commence our takeoff. The control tower looks nice with the pink lighting- more on that in a moment.
A couple of night-time shots showing the airport.
So, back to the plugin- it’s always too tempting to fly!
We see the canopies ahead of us in that same pink and blue. The plugin can be used to change the colors for each of the lighted bands on the canopies (and on the control tower as we shall see in a moment). I change the colors and show the effect on the lighted canopies.
So- a note while doing this- I have to be in the cockpit of a plane to make these changes, I can’t navigate with the “C” key and disconnect myself with the plane. I had the aircraft paused while doing these previous shots of the canopies- but now I try the “Dynamic” option which changes color automatically- in this case I had to un-pause the aircraft, so I’m flying towards the canopies.
Now we turn our attention to the control tower. the same deal- first some manually selected colors while I have the aircraft paused.
And now back to flying the aircraft- trying to not hit the tower!- as the dynamic colors work their magic.
Incorporating World Traffic 3
I selected the “No Static Planes” option in the scenery (once again this is a copy/paste of the Earth Nav Data folder). I then activated World Traffic 3, and was surprised- even after an hour- that very few of the KATL gates were populated with aircraft. There were a few- and included some Delta, a Frontier, an Alaska Air and several other aircraft.
I had chosen noontime, as it was at noon-time that I made my one and only real departure from this airport some years ago now, and I recollect that the concourse gates looked like they were very full. I double checked my usual sim airport of KDEN and saw many gates populated there, but I know little of WT3 that I have to assume it was something I was doing incorrectly. One item I did note- when I checked the included arrival and departure files for WT3, there was not a runway configuration file (KATL.txt), that assigns landing and departure runways according to wind direction and operational considerations.
This results in all takeoffs and landings either on the north or south runways respectively, depending on the wind direction, which is not usually used. With only two runway directions (east and west), this file would be easy to make, if anyone wanted to. I’m sure that there is a file available in the downloads are at X-Plane.org, however that is then importing another element not connected to the Nimbus scenery, so I chose to not do so. I do not have any screenshots for this segment.
Real World Operations at KATL
I asked some around on some airline/airport forums about KATL operational practices, as I am not familiar with this airport, having only flown into and out of it once. I have listed a summary of the replies I received below.
- Departures in the inner runways, arrivals on the outer runways, with runway 10 / 28 being used for both.
- The “no wind” direction (preferred runway configuration) is to the east. However, if westerly winds are forecast for later in the day, rather than changing direction they will employ a westerly configuration for the entire day.
- Most 27R departures use an intersection takeoff at LC.
- Most 09L departures use an intersection takeoff at M2.
- It is common to use coded taxi routes with operators (usually airlines) that have signed on to this agreement. So “taxi via the Victor Loop” or “taxi via Pink West” are just two of several coded taxi routes that you may hear ATC assigning at the real airport.
- The Victor Loop. I have written about this above, but it is usually used by aircraft landing on runway 08L, vacating the runway to the right onto Bravo, back-taxying on Bravo until adjacent to the 08R threshold. Then, rather than crossing 08R, which requires an ATC clearance, taxying on the Victor Loop bypasses 08R completely. It is recessed to be lower than the surrounding runway elevation- I assume to avoid the effect of jet blast by departing aircraft on 08R.
- This is a really cool link to the KATL ground and air traffic flows in real time, if you have ever wondered how the real airport works.
FPS (Frames er Second)
We all want to know the framerate impact of adding something complex to our XP11 setups. Given the amount of scenery and texture detail, plus the addition of the plugin, made me expect that I would have issues with low framerates. I was pleasantly surprised. I have included a screenshot of my Graphics page below for reference. I am on a Mac, and as we that have Macs know, there are often routines running in the background to streamline the operation, such as an iCloud interface and a Time Machine backup.
These routines are often occurring due to some built in schedule and are hard to stop- and if framerate and performance are not as important criteria as are the benefits of data integrity and seamless background performance, then that’s what Macs excel at. But these background routines do consume CPU resources, which can limit FPS.
With that said, while I recognize the issue with FPS as it concerns simming, I am a convert to the simplicity and ease of using a Mac. So, expecting a performance hit, I was happy to see framerates in the mid-20’s for most of the time, with FPS dropping to the low 20’s when parked as a gate where there are lots of objects all around me to consume that precious frames.
I was impressed by what Nimbus have done with KATL v2. I have seen reviews of V2 vs V1 of the KATL scenery and while I am not quoting those reviews here, it is obvious this is a whole new scenery package to v1. So, if you have v1, I would encourage you to go for v2.
I love the animated people, the plugin functions, as well as the detail in the scenery. The Delta museum and maintenance facility are excellent, and getting inside the concourse with a virtual view looks much like the real thing. The airport has a sense of life to it.
I uncovered several items that I list above that were incorrect in the airport scenery compared to the real thing. I don’t believe these issues are a “show-stopper” at all. In comparing this scenery product to the XP11.40 default KATL, it’s obvious that a lot is added to this airport by the Nimbus product. And at a framerate that exceeded my expectations.
I’m not sure why WT3 didn’t populate more aircraft at gates- I would have thought that for each programmed departure there would be an aircraft seeded at a gate (ideally the actual gate used for that flight, but we all know that this changes on an almost daily basis as the real airline seeks to mitigate the effects of arrival and departure delays).
I believe that this product will add depth to any XP11 installation, especially if you like flying into and out of the busiest airport in the world!
As of this writing, the product has a retail price of 28.95 USD. More information can be found at the X-Plane Store page.
|Add-on:||Payware Nimbus Studios Atlanta KATL|
|Publisher | Developer:||X-Plane.Org | Nimbus Studios|
|Description:||Realistic rendition of Atlanta Airport (KATL)|
|Software Source / Size:||Download / Approximately 1.95GB (both unzipped)|
|Reviewed by:||Bruce Knight|
|Published:||December 10th 2019|
|Hardware specifications:||- iMac late 2017
- Intel i7 4.2 GHz
- AMD Radeon Pro 580 8192 MB
- 32GB 2400 MHz RAM
|Software specifications:||- Mojave (10.14.5)
- X-Plane 11.40