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UPDATE August 22nd, 2017:

We’re pleased to inform you on behalf of X-Friese, that the X-Plane 11 FlyWithLua plugin has been update to version 2.6.3.

According to X-Friese “This is the official version of FlyWithLua for X-Plane 11, and it will no longer support X-Plane 10 or X-Plane 9. All X-Plane 10 users must stay at FlyWithLua 2.4.x, the last stable version made for X-Plane 10 and 9. All X-Plane 9 users (are there any out there?) must stay at FlyWithLua 2.4.x and follow the instructions to convert FlyWithLua 2.4.x into X-Plane 9 mode.”

“And of course all official versions of FlyWithLua are running on all three platforms, Linux, Mac OS X and Windows. Thanks a lot to Sparker for making this possible. Without him, FlyWithLua would be a Windows plugin only.”

Log change version 2.6.3:

  • New function reload_scenery().
  • Bugfix creating the initial assignments file when X-Plane’s preferences are corrupted.

 

WARNING: Since version 2.6.0 some scripts can stop working!
This is because of some new restrictions accessing DataRefs. Discussion for this is inside this topic. If your favorite script is affected, do not update FlyWithLua until the author of the script updates his script.

For those who aren’t aware what FlyWithLua can do for you …. check out this.
FlyWithLua offers a rapid development system to get in deep into X-Plane. An easy to understand, detailed manual is included. FlyWithLua will support all platforms, Windows, Linux and Mac, and it will support X-Plane 9 and X-Plane 10. A script can be used on all platforms by default, without the need of re-editing. This let’s you share scripts with friends using other systems. FlyWithLua uses LuaJIT as a compiler. This results in very fast code execution, much faster than the original Lua interpreter. FlyWithLua is ready to be used by anybody, no matter if you are a beginner or an experienced Lua developer.

You can read all about it and download the latest FlyWithLua plugin for X-Plane 11 (only for registered users) via our dedicated download page.

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