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FlightSim Community Survey 2018

Incoming message from Navigraph …..

Take the Survey
You may now participate in the biggest and most comprehensive flight simulation survey to date! Get your favorite drink, sit down and take a moment with this link:

https://www.navigraph.com/flightsimsurvey2018?source=navigraph.

The survey, the third of its kind, aims to gauge the prevailing flight simulation trends and users’ requests for future development. It runs beteen 9-25 of November 2018 and is a collaboration with several major addon developers and organizations within the flight simulation community.

Topics
Like previous years, this survey has an emphasis on the major flight simulators such as Microsoft Flight Simulator, Lockheed Martin Prepar3D and Laminar Research X-Plane, but does not assume that IFR is of primary interest. Furthermore, the survey has in depth questions regarding novelties such as Virtual Reality and Free Route Airspace. It also goes further into investigating the users’ choices when selecting aircraft and scenery addons.

Largest Reach Ever
The reach and number of respondents will be larger than ever before for a survey of this type since the link to this survey will be ciruclated among the users, members and customers of the collaborating developers and organizations. Because of the overlap we do not know the total number of unique recipients yet, but it will certainly in the hundereds of thousands. Subsequently, the results are going to be representative and very useful to the community.

The results of the survey will be available to the developers and organizations participating to this survey on the 13th of December. On the 17th of December the results will presented to the community on https://www.navigraph.com/flightsimsurvey2018 but also by the addon developers and organizations participating to this survey to the extent they wish to do so.

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The reach and number of respondents will be larger than ever before for a survey of this type since the link to this survey will be ciruclated among the users, members and customers of the collaborating developers and organizations. Because of the overlap we do not know the total number of unique recipients yet, but it will certainly in the hundreds of thousands. Subsequently, the results are going to be representative and very useful to the community.

It’s not only the number of respondents that matter – but also the mix. Who flies mainly General Aviation? Do we have any combat pilots? What about those who mainly do ATC? If you hang out in a forum, or have a lot of flightsim friends, we do appreciate if you spread this link. We want everyone represented and accounted for.

https://www.navigraph.com/flightsimsurvey2018?source=navigraph

Thanks for helping us spread this link!

OpenSceneryX v3 Library Added

 

Although we don’t host the OpenSceneryX package, we’re pleased to offer you in consult with OpenSceneryX owner Austin, some background of his awesome package OpenSceneryX version 3.x and the direct link to his website.

The OpenSceneryX project is a free to use library of scenery objects for X-Plane®. It is a collaborative effort by members of the X-Plane.org community, providing a good range of high quality scenery components for authors to use in their scenery packages.

The library contains many pre-built 3d models including buildings, aircraft and vehicles as well as a large collection of ground markings, ground furniture and trees from both Europe and America.

For more information about OpenSceneryX, please visit our dedicated OpenSceneryX web page.

Aerosoft NavDataPro AIRAC Cycle 1812

Aerosoft released on November 8th a new AIRAC Cycle 1812 for their NavDataPro.

For operationally significant changes in information, the cycle known as the AIRAC (Aeronautical Information Regulation And Control) cycle is used: revisions are produced every 56 days (double AIRAC cycle) or every 28 days (single AIRAC cycle).

NavDataPro users are now able to download and install the datasets for X-Plane. NavDataPro is our new update service for navigational data used by various simulatorsWith this service flight sim pilots will always get up-to-date navdata for flight planning and in flight use.

More information can be found at the dedicated Aerosoft web page.

Navigraph AIRAC Cycle 1812

Another Navigraph AIRAC (Aeronautical Information Regulation And Control) period starting on November 8th, 2018. Let’s give some background information about the AIRAC Cycle.

The AIRAC cycle was adopted in 1964 and further improved over the years. Key are the worldwide effective dates with 28 days intervals (e.g. 4 August 2005, 1 September 2005, 29 September 2005, …). Effective days are always on a Thursday. It may look indeed like a long period, 28 days, or even 56, but it should be understood that aeronautical information changes, mostly published through so called AIRAC Amendments.

Back to our Navigraph Cycle 1812, effective from November 8th. By following this link you reach the download section of Navigraph.

Haversine AirFMC Utility Review

This time a utility review of a well-known Mac platform developer … Haversine AirFMC. Thanks to Joao, developer at Haversine, your personal reporter Angelique van Campen got the right grip on this remote CDU/MCDU iOS and maCOS tool.

According to Angelique “Utility add-on programs are always fun to review. The same with the Haversine AirFMC although it’s only available for iOS hardware or for macOS. That some aircraft need to be added to the list makes sense, but the overall idea having on a remote device your CDU/MCDU is great.”

you’re a Mac simmer, you also own an iPad? When you do that, then I encourage to sit back and read this comprehensive review of the AirFMC iOS app.

Milviz T310R for X-Plane 11 … finally!

MilViz (Military Visualizations) is pleased to bring the T310R to X-Plane11. MilViz is a known high quality developer on the FSX and P3D market and now they finally made the step into the X-Plane world.

According to MilViz; “We’ve focused all of our energy and talent into breathing life into a genuine classic. From careful, highly detailed modeling both inside and out, smooth custom gauge animations, finely crafted textures and high fidelity sounds recorded from a real aircraft, we’ve ensured that our twin is as close as possible to real life.”

The aircraft is designed for X-Plane 11 and is optimized for X-Plane 11 engine and handling behavior, and it includes of PBR materials and textures as well as having an advanced FMOD sounds inside and out. But there’s more. The model coems with physical Based Rendering (PBR) materials and textures for superb real-time reflections and shine, it vhas exterior and interior rendered with exacting detail and precision and last but not least, high resolution, beautiful textures with realistic weathering effects and smoothly animated parts inside and out.

Check out the whole article at our dedicated MilViz T310R screenshots.