According to Andy “It would be easy to imagine that the modelling of a WW2 origin, single seat fighter would be straight forward and with limited detail and equipment. The developers have proved this too be very wrong with a great amount of detail both inside and outside the aircraft and with most of the cockpit switches, instruments, levers and operations simulated to work.”
But there’s more. Andy continues “Several useful additions have been created to enhance the flying experience together with a sound package that is easily customised and very realistic. Whilst the model is great to just climb in and fly, with sensitive controls and details such as working guns, it is when the user starts to add more detail and procedures to the flight that it can be seen how challenging these aircraft were and just how much went in to flying them.”
You can read Andy’s comprehensive P-51 review via this link.